Copthorne Prep School – Game Design Club, Summer Term 2026 (Year 3 – 6)

Copthorne Prep School – Game Design Club, Summer Term 2026 (Year 3 – 6)

Start
April 24, 2026 4:10 pm
End
June 26, 2026 5:00 pm
Address
Copthorne School, Effingham Lane, Copthorne, West Sussex RH10 3HR   View map
Phone
07825295811

£108.00

In stock

Game Design Club (Using Microsoft MakeCode):

Make games rather than play them using your own ideas! Become game developers for a day using a physical and virtual platform to create video games in the classroom. When students build games, they become the writers, artists, designers, and developers of their own interactive stories. It all starts with an idea. We provide resources that encourage collaboration while guiding students through a design thinking process. Students create their own 13-bit layouts, characters, and art for their game.

What we will cover:

  • Turn your physical creations into digital game elements.
  • Edit and customize everything from characters game art work to settings.
  • Develop interactions and behaviour between characters.
  • Tell rich, dynamic narratives through your games.
  • Publish them so others can play them too.

No prior coding experience is necessary.

Copthorne Prep School – Game Design Club, Summer Term Timetable 2026:

Location: Copthorne School, Effingham Lane, Copthorne, West Sussex RH10 3HR

Duration: 9 weeks
Frequency: Once a week
Day: Friday

First Session: Friday, 24th April 2026
Last Session: Friday, 26th June 2026

Time: 4.10 PM – 5.00 PM
Year Group: Y3 – Y6

Note: Half-term break (no session): 29th May 2026

 No prior coding experience is necessary.

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Event Details

Game Design Club:

Make games rather than play them using your own ideas! Become game developers for a day using a physical and virtual platform to create video games in the classroom. When students build games, they become the writers, artists, designers, and developers of their own interactive stories. It all starts with an idea. We provide resources that encourage collaboration while guiding students through a design thinking process. Students create their own 13-bit layouts, characters, and art for their game.

What we will cover:

  • Turn your physical creations into digital game elements.
  • Edit and customize everything from characters game art work to settings.
  • Develop interactions and behaviour between characters.
  • Tell rich, dynamic narratives through your games.
  • Publish them so others can play them too.

No prior coding experience is necessary.

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